![]() ![]() I added an “emboss” style to one of the layers, and then changed the material properties of the underlying “red” layer (sliders allow you to control the cloth, metal, and plastic properties of layers). Here’s where the next layer of advanced options came into play - changing the material’s properties. The result looked good, like someone had drawn a scar on the character’s face, but something was not right. I then duplicated the latter, changing the color to a deep, blood red, and made it just slightly smaller than the original. I added facial wounds by creating one layer using a sticker of a tear in black. With a little help from some of the designers at UFG, my zombie was looking deliciously gory in no time. ![]() If you’re familiar with Forza Motorsport‘s deep customization options, and the kind of stuff you can do with a little creativity, you’re on the right track. On top of the standard parts (clothing, noses, eyes, hair, helmet, props, etc.), the game also gives you a number of stickers and decals to play with. These templates give you a large area of terrain to work in, along with a huge set of tools and “brushes” to work within. You’ll be able to choose from a number of templates to start we were able to play with a rustic village-style template, with at least four more “mystery” templates unavailable in our demo. Simply put, the level of control ModNation Racers will give players over track creation is jaw-dropping. Thinking 28 isn’t enough? No worries, that’s where the game’s track editor, called “Track Studio,” comes into play. While UFG wouldn’t commit to a specific number when asked how many tracks would appear on the final game disc, the opening cinematic we were shown very specifically mentioned the number “28” when referring to the game’s single-player story, “ModNation Racing Championships.” The track featured a twisting and undulating track, including a slick jump into a miner’s tunnel. We had the opportunity to race on five tracks - “Village Run,” “Farm Frenzy,” “Miner’s Rift,” “Market Run,” and the tentatively-named desert track, “Sandstorm.” Of the five, “Miner’s Rift” was easily my favorite. ![]()
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